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Samsung Galaxy S22 with ray tracing? New Exynos with AMD graphics confirmed

 Samsung Galaxy S22 with ray tracing?  New Exynos with AMD graphics confirmed

AMD and Samsung announced their cooperation in 2019, under which the graphics systems of the former are to go to the mobile chips of Koreans. During the Computex 2021 fair, AMD announced the first details.

AMD confirms: RDNA 2 graphics will go to the next Exynos

The announcement of the first fruits of cooperation was short but specific. The head of AMD & hairsp; - & hairsp; Lisa Su & hairsp; - & hairsp; confirmed that another Samsung mobile chip will be armed with graphics based on the RDNA 2 architecture. The same that used by PlayStation 5 and Xbox Series X consoles.

There was also confirmation that it is a chip designed for phones, which will most likely hit the market as the Exynos 2200. However, there are many indications that it will also be found in laptops and tablets.

What does it mean? Including ray tracing and VRS support

Thanks to Samsung's cooperation with AMD, the next Exynos is to support ray tracing and variable frequency shading. The first solution provides more realistic lighting, and the second one relieves the graphics while generating shadows. This translates into a better graphic experience.

Samsung Galaxy S22 z ray tracingiem? Nowy Exynos z grafiką AMD potwierdzony

The Exynos 2200 is likely to debut at the end of the year. If nothing changes by then, it will be the only mobile chip that supports ray tracing.

So, will the Samsung Galaxy S22 have ray tracing?

This is unfortunately not so obvious.

Samsung has been diversifying its supplies for years and in selected markets it has equipped its flagships with proprietary Exynos (including in Europe), and Qualcomm's Snapdragon (including in the USA) on others. A side effect is that the next representatives of the Galaxy S line are functionally lined down. Samsung only uses solutions supported by both systems, so that the smartphone has no more functions on one market than on another.

And this greatly complicates the subject of ray tracing in the Galaxy S22. I can see several possibilities:

It should also be noted that ray tracing support requires the involvement of the game developer. If only one mobile chip with support for this technology appears on the market, it is unlikely that the developers will rush to it.

At best, Samsung will partner with a handful of devs to release a handful of ray tracing demo games to brag about in the Galaxy S22 ads.

Either way, more details are expected to be released in the coming months. Probably at the end of the year, when the Exynos 2200 should see the light of day.

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